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Resident Evil 2 Review

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Resident Evil 2 Review
Resident Evil 2 Review

Resident Evil 2 is a remake of an originally released game by Capcom of the same name which first came out in 1998. The game allows you to play through its story as one of two main characters to choose from, either Leon S. Kennedy or Claire Redfield. The two characters try to survive the night, in a police station filled with zombies.

I’ve bee very keen to play this game for most of last year as I was quite drawn to the art style and the overall presentation of the game in general. Along with my interest came the frequent teases throughout the year from Capcom’s marketing team which intrigued me more and more each time. I was further excited about the game after playing the demo of it a few weeks ago and you all know on the site what my thoughts on that demo were.

After playing through the game last weekend and completing Leon’s story and this weekend completing Claire’s story and having finished them both now, I have to say that this game was the most fun I’ve had in this genre of gaming for a very long time. It’s exceptionally well put together and very well made by the developers.

Resident Evil 2 looks exceptionally good. On the PC on the higher settings if you can run them, this game is one of the sharpest and best looking games I have in my collection. On the original PS4, things also look great too, but we’re at the point in the current console generation where PC games are once again starting to push ahead slightly in the graphics department compared to consoles. Things do look noticeably different as you switch platforms. But, differences aside. The game looks decent on no matter what platform you choose to play it on.

Claire Redfield - Resident Evil 2

Claire Redfield – Resident Evil 2

Gameplay wise, Resident Evil 2 is exceptional. The horror genre is a difficult one to get correct and lately many games in the genre have failed in this area. Resident Evil 2 has your chosen character move through the map rather slowly, either by slowly walking or a light jog. When aiming, your character will have further reduced movement. Aiming while moving isn’t ideal as bullets (which are rare items) will be wasted and will likely miss their targets. The slower pace to the gameplay makes the scripted sequences in which a zombie or a boss is coming towards you, all the more scary.

One of the things I liked the most about the gameplay and this is an odd one, is the way the characters reloaded their weapons. Some weapons are quick to reload, but many are not and at times reloading your weapon can be quite the hindrance when out in the field. The animations during the reloading and the sound effects each weapon made during this process were much appreciated.

Leon S. Kennedy Resident Evil 2

Leon S. Kennedy Resident Evil 2

Apart from the action side of the gameplay, the other side of the gameplay experience will have you as either Claire or Leon venture around the map collecting items such as keys, health, booklets, ammunition, weapons, key cards and other valuable items to get you through the game.

The inventory your character can carry at a particular time is limited by the item slots available in their hip pouch. As you go through the game, you do unlock additional hip pouch slots, but I always found mine to be full. If your pouch is full you cannot pick up any more items unless you discard one of your current items and discarding items is permanent. Having your inventory managed like this meant there was some strategy to what you decided to carry into certain areas and what you did not during the game.

As Resident Evil 2 is a game based on an older game from 1998, the game utilises manual save points, which the player can access at various check points. I thought that this was quite good and a much missed feature in gaming. Now I know auto saving is convenient, but manually having to save the game at certain points as I progressed added some urgency and also danger. Now I do know it does autosave at certain points, but I’m not too sure what these were so I often relied on manually saving my progress as I went through the game.

At the save stations there’s also a big storage box, much like a chest in Minecraft, which you can store your excess inventory from your hip pouch, allowing you to keep your items and free up slots for the next section of the game you will go through. This is useful as your pouch is limited and there are countless items spread throughout the game’s levels to find and keep.

As for the story in this game, generally the plot is quite linear. Claire and Leon get separated and they spend the initial parts of the game looking for one another. But as they go through the police headquarters, they get diverted into their own individual plot lines. I don’t want to really spoil the story, but I do applaud Capcom for not having the characters simply play through the same story as each other. I had initially thought before I played throhgh both characters and I did Leon first, that if I pick Claire next, I will get an identical story and experience just with Claire’s character. But actually while the second playthrough was similar in the beginning, Claire’s and Leon’s stories are completely separate. Save points, weapons and items were all different for Claire during my second playthough after completing Leon’s story and I loved that.

To be honest with my readers, I actually found my second playthrough to be a little more scary than the first. As I had become used to the police headquarters after spending ages there with Leon. I thought the old building would be the same for Claire, but running through the police headquarters turned out not to be a great idea early in the game. I got quite the shock when I ran into one of the game’s bosses, The Tyrant, very early on. All the comfort I had from my first playthrough was now gone. Hearing that monster’s footsteps in my second playthrough terrified me as I had no weapons at all and really didn’t know what I was meant to do for a while and I loved that feeling.

Once you finish the game, you unlock additional modes to do a second run through of the game. Overall it took me 6 hours to finish Leon’s story and it took my another 7 hours to beat Claire’s story on my second run. The reason why my second run was a little slower, was that I spent a long time unlocking all the rooms, collecting all the items and visiting everywhere I didn’t visit during Leon’s first run, as I had more of an understanding of what opens what in the game. I’m quite happy with the length of Resident Evil 2 and I’m keen to play through the game again very soon.

Overall Resident Evil 2 is one of the best games of 2019 so far and a game that I quite enjoyed. During both my playthroughs of this game, I did not really want to leave my seat and I didn’t leave my seat. The gameplay is captivating, the graphics are impressive and the tone of the horror in the game is set just right. Resident Evil 2 will be a great game to add to your collection and one that I highly recommend adding to it.

Bryan loves writing about movies, TV shows and games and tries his best to give a balanced and honest view in all his reviews or opinion pieces on Resident Entertainment.

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Crawl Review

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Crawl Review

Crawl is a film which comes directed by Alexendre Aja who some may know as the director of The Hills Have Eyes (2006). The film stars Kaya Scodelario and Barry Pepper.

Crawl is a film about a young woman named Haley (Kaya Scodelario) who attempts to save her father (Barry Pepper) who is trapped in his house during a category 5 hurricane. Tremendous damage has occurred to the home and the surrounding area during the storm, with the streets slowly flooding But that’s not the only danger to be wary of, the flood waters have paved the way for dozens of alligators to come into town and they’re ready to feast on anyone still around. Will poor Haley and her father survive though?

Going into this film. I was actually quite excited. I do enjoy these action films where there’s some creature out there and it’s preying on whatever character the film is about. This film is a little similar to The Meg, but it most reminded me of Anacondas (2004). All of these films and Crawl included wouldn’t be ones I’d say were legendary films, but gosh, I definitely have fun watching them!

Crawl as a story is about survival. There are themes all throughout it related to man vs nature and also the idea of the apex predator is scattered all throughout it. Both characters in the film are constantly challenged and struggle to survive in the a town getting torn apart by the storm.

The main reason most people would go to see Crawl at the cinema would be for the action and that’s the same reason I wanted to go along and see this one. I wanted to see what the alligators could do and I wanted to see some people get eaten up. Did I get that? I certainly did! Did I need much more out of this? Probably not.

As for Crawl being scary. I’m not too sure, I find it all quite fun. But there are people who this would probably frighten a little. Much of the film is cgi and for what it is and for the type of movie this is I think it was just the right quality. They didn’t try to go too big like in The Meg where the cgi seemed to struggle in certain areas. Although the limitations of the cgi are visible in Crawl, it’s not too bad in the end.

The acting in Crawl isn’t too bad. Kaya Scodelario is who you’ll be watching for basically the entire film and she delivers a pleasant performance. Some may recognise this actress from her appearance in The Maze Runner (2014) where she played Teresa. Hopefully there is more to come from her in future films.

The tone of the film, while at times can be a little intense with all the danger out there did actually feel a little light. Alexandre Aja seemed to keep the tone not too serious and embraced the silliness of it all in certain areas to keep it light and fun. But it was also tense and scary when it needed to be.

Overall I had a good time with Crawl at the cinema last week. This isn’t a film that is going to blow anyone away with how good it is, but it’s something to see for a bit of fun over the weekend. You get to watch two characters try to survive a massive hurricane and not get eaten by alligators. Crawl was 1 hour and 27 minutes of fun!

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Sea Of Solitude Review

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Sea Of Solitude Review

Sea Of Solitude is a game which was developed by Jo-Mei Games and was published by Electronic Arts. It is available on PS4, Xbox One and PC via Origin. It is a single player third person adventure game. The game has the player control a character named Kay who explores an abandoned and flooded city.

This was a game which caught my eye only very recently when I first heard about its release. After watching the trailer, I thought the art style, strong colours and animations looked very interesting. Also as a person who went mad one day and subscribed to EA’s Origin Premiere late last year so that I could play some games I had missed out on over the years, I was pleased to see something new added to the store that wasn’t a typical Electronic Arts style major franchise game. Knowing I could get this one for free was enough to give it a go. But if you’re not part of that program to get it for free, I’d say that the $26.95 asking price for this digital title is certainly worth it.

The game isn’t too long, most hardened gamers will probably be able to finish this one in a single session, which I actually managed to do yesterday morning. I didn’t time myself, but I’d say to expect about 3 or so hours out of it, a bit more if you look around for collectables.

Sea Of Solitude Review

Sea Of Solitude Review

On the surface, Sea Of Solitude is about a young girl named Kay, who is searching through a city, which is for some reason flooded. You start the game all alone on a tiny boat, way out at sea on the water. You make your way to the city, where you find a monster clad in darkness is blocking your path. Through exploration and activating certain things, Kay brings light to an otherwise dark city.

Underneath the main plot though, is a game with strong messages and themes related to loneliness and relationships. Kay as a character is someone who has become lonely, isolated and quite depressed after issues with her family and her boyfriend. The game sends the player on a journey to free Kay and other characters from suffering from the effects of loneliness and related themes. What I didn’t expect this weekend, was to play a game which seemed to have the objective of tackling these mental health issues in this way and I never expected to play something this weekend from the gaming genre with such deep meaning to it.

In many ways, Sea Of Solitude reminded me of my experience with Hellblade: Senua’s Sacrifice which was also a game that focused on mental health issues and is still a game I hold in very high regard. Both of these games were experiences that I could not put down once I started playing as I just had to find out what was going to happen with my character. Games tackling these mental health themes and the issues involved are quite rare in this medium, so when an experience like this does come along, it’s very unique and interesting. The difference between Sea Of Solitude and Hellblade: Senua’s Sacrifice is that Sea of Solitude is a little lighter in tone and not the intense gruelling experience that Senua’s was. This makes a player’s time with Sea Of Solitude one that is peaceful to experience.

Sea Of Solitude Review

Sea Of Solitude Review

The art style in Sea Of Solitude is something I enjoyed looking at. The animations are very rounded, colours stand out on the screen and the use of blacks in contrast with visibly bright blues, whites and orange was what I loved the most. The music and also the voice acting, was soft and did fit in well with the tone of the game’s themes and art style. All together, visuals and audios seemed to be just right.

The gameplay in Sea Of Solitude is something I’d say is probably a little simple. It’s essentially a platforming game where you will jump, swim, drive a boat and shoot flares onto enemies. There aren’t any button combinations to learn or any level up systems. The game is accessible to people of most ages and even to people new to gaming could easily pick this one up and get through it.

Overall coming out of playing Sea Of Solitude, I was filled with positivity and happiness. The story is quite heavy when playing through it, but very warm in the end. The art style and animations are nice to see and the sound and voice acting was just right. I do like to see that the games industry can use the medium to tackle such heavy topics and release games like this which show how well this medium can tell a story and provide its audience with something of great meaning. I’m happy to recommend Sea Of Solitude for your gaming collection.

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Stuber Review

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Stuber Review

Stuber is a film which comes directed by Michael Dowse and stars Dave Bautista, Kumail Nanjiani and Betty Gilpin. The film is an action comedy adventure about an Uber driver and a policeman who go on a wild ride together.

Going in to see Stuber I didn’t really know where to set my expectations. Knowing only that the film was a comedy, meant I went in for the lols and didn’t expect all that much from the story. But coming out of the film, I’m sorry to say, but it’s not really that great.

The film starts off okay and the opening scene features both Vic (Dave Bautista) and Sara (Karen Gillan) engaged in a dangerous shootout with some bad guys. Both are seriously injured and Vic loses his eyesight, which means he gets some urgent surgery. His eyes need time go recover, but as soon he’s able to walk he calls for an Uber and continues on with his police business, which is catching the bad guys who got away in the opening scene. This is where Stu (Kumail Nanjiani) comes in and the journey between this awkward duo begins.

I wish I could say that it was all good once the Uber ride began but it wasn’t. The film is only really mildly funny. Dave Bautista who I do really like in action films really isn’t great at comedy. Kumail Nanjiani basically was just screaming and yelling the whole time and talking about his Uber rating and reviews. I admit I did find some of the bad reviews he got from his previous customers in the film funny when they were shown, but that’s about it. Some of the jokes were also drawn out way too long. Dave Bautista’s character being blind was kind of funny in the first minute when you saw him trying to walk around without being able to see. But it’s only funny once and they did this joke over and over again almost all the way until the end!

In addition to this, for quite a bit of the film, I wondered if this was some sort of product placement or advertisement for Uber. There were so many mentions of Uber, Uber reviews and the difference between Uber products and services. What are we paying to watch here? Who cares about Uber!?

In the end I would suggest avoiding Stuber at the cinema this week and choosing literally any other film currently showing. After leaving this I instantly thought that Stuber needs to be on my list of worst movies of 2019 which I created just after seeing this and that says a lot because I was not compelled to make one after seeing X:Men Dark Phoenix.

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