A new update is now available for The Sims Mobile. Quite a few changes are coming to the game, including the new Waterfront District. The full patch notes were posted earlier today on the Sims Mobile forums by Sim Guru Paul. You can read all of the patch notes in full below:
We have an enormous update for you with some of our most impactful changes to date. We hope you enjoy them as much as we’ve enjoyed making them! Below is an outline of the key changes in Version 12.0.0, now available for download!
Note: If you are not seeing the Update in the iOS App Store, please try going to your Updates tab and pull to refresh the page.
LlamaZoom is a brand new feature which is replacing the Daily To Do List. LlamaZoom allows you to take on special challenges multiple times per day, and can be accessed via the LlamaZoom truck at your house or the LlamaZoom button in the UI. Here’s how it works!
- LlamaZoom is run by a new character named Emily! She will ask for your help with certain tasks which need to be completed in a set period of time.
- Completing these tasks will earn you extra Simoleons and XP within the time window.
- By completing all the tasks for a LlamaZoom session, you will earn bonus rewards along with a valuable new item, LlamaZoom Tokens!
We’ve been listening to all your feedback regarding the large variation of Tickets in the game, and have decided to merge some of these currencies. Upon updating to Version 12.0.0, all your Home and Sim tickets will be converted to a new, single currency called LlamaZoom Tokens.
LlamaZoom Tokens are earned exclusively from the new LlamaZoom feature, and can be used along with Simoleons to purchase items in both the Home and Clothing Catalogs.
After months of taunting you on the World Map, we are excited to finally unlock the Waterfront District! Waterfront is a whole new district which includes two new venues and brand new career stories. Here’s a breakdown of what to expect!
The Wellness Center
The Wellness Center will provide access to the all new ‘Must Be Something in the Water’ Career Story. Discover the path to enlightenment as a wellness guru, and learn that not everything is what it seems on the surface….
The Science Center
The Science Center will provide access to the all new ‘Rumblings from the Deep’ Career Story. Dive deep into the world of a marine biologist, searching for a new species in a high-tech research lab. Will your research provide the next great breakthrough?
Level Cap Increased
The max player level in the game has been increased to Level 50. Level up to earn rewards like SimCash!
Unlocking Districts and Venues Changes
You will now have more control over the order in which you unlock the Districts on the map. You will also have the freedom to unlock Venues in the order you choose. Explore the map to find the best path for you!
Land Expansions and Room Unlocks
We’ve made a change where Land Expansions and Room Unlocks are no longer tied to Lifestyle score. This should provide more freedom for you to increase the size of your home!
We’re continuing our efforts to better organize the Home Catalog and give you more Collections, so be sure to check out these Collections in the
- Home Catalog!
- On a Mission
- Curbside Appeal
- Tired Beats
- Toddler Essentials
- Colorful Copse
- Bath Essentials
- Sleek Sleep
- Console Gamer
- Bath Linen
- Rustic Relaxation
- Toasty and Cozy
- Elegant Leftovers
Key Bug Fixes
- Fixed an issue where some players on version 11.1.1 on Android were asked to update to the latest version on iOS version 11.1
- Fixed an issue where the Fledgling Streamer station was disappearing from the Home Lot upon zone transition
- Fixed an issue where the Surgeon Career would be set to Level 0
- Fixed an issue where the Settings menu button was difficult to select
- Fixed an issue where the fish in the aquarium were swimming backwards or sideways
Thanks for reading, and all your continued support of The Sims Mobile!
The Sims 4 News July 2019 – Latest Update with Free Content and a New LOOK
“The Sims 4” is looking funky fresh with new branding and lots of free content in their newest update, coming to PC this week.
Can you believe it? The Sims 4 will celebrate its 5th anniversary this September! The Sims creators are adamant that they won’t be finishing The Sims 4 any time soon, so why not a facelift? After all, change is as good as a holiday. Instead of sticking with the same box art for another few years, the graphic artists have updated The Sims 4 to bring a fresh look to their branding. Keeping the iconic greens and blues, everything has a new look. This includes loading screens, front page, box art and even the famous “plumbob” has had a makeover.
Do you start up a game with good intentions, get to the Create-a-Sim screen, then suddenly go cross-eyed and draw a blank? Rejoice! The developers have added a new feature called Story Mode. This funky new feature allows you to “answer questions” about your upcoming “creation” and your responses will determine how they should live through their simulated life. Choices affect traits, aspirations, and even provide your new sims with skills to get ahead of the game.
The Sims Team also have news for the console Simmers out there. “The Sims 4: Island Living” (the latest expansion, released last month) will be available on console this week.
If this isn’t enough to get you excited about pixelated people again, how about 1000 new (sort of) unlocked OBJECTS!? Or… maybe 350 new swatches for doors? Some weird things are happening over at The Sims studios, but hey, I’m happy for free content.
Check out The Sims 4 Live Streams here; TheSims – Twitch
Sea Of Solitude Review
Sea Of Solitude is a game which was developed by Jo-Mei Games and was published by Electronic Arts. It is available on PS4, Xbox One and PC via Origin. It is a single player third person adventure game. The game has the player control a character named Kay who explores an abandoned and flooded city.
This was a game which caught my eye only very recently when I first heard about its release. After watching the trailer, I thought the art style, strong colours and animations looked very interesting. Also as a person who went mad one day and subscribed to EA’s Origin Premiere late last year so that I could play some games I had missed out on over the years, I was pleased to see something new added to the store that wasn’t a typical Electronic Arts style major franchise game. Knowing I could get this one for free was enough to give it a go. But if you’re not part of that program to get it for free, I’d say that the $26.95 asking price for this digital title is certainly worth it.
The game isn’t too long, most hardened gamers will probably be able to finish this one in a single session, which I actually managed to do yesterday morning. I didn’t time myself, but I’d say to expect about 3 or so hours out of it, a bit more if you look around for collectables.
On the surface, Sea Of Solitude is about a young girl named Kay, who is searching through a city, which is for some reason flooded. You start the game all alone on a tiny boat, way out at sea on the water. You make your way to the city, where you find a monster clad in darkness is blocking your path. Through exploration and activating certain things, Kay brings light to an otherwise dark city.
Underneath the main plot though, is a game with strong messages and themes related to loneliness and relationships. Kay as a character is someone who has become lonely, isolated and quite depressed after issues with her family and her boyfriend. The game sends the player on a journey to free Kay and other characters from suffering from the effects of loneliness and related themes. What I didn’t expect this weekend, was to play a game which seemed to have the objective of tackling these mental health issues in this way and I never expected to play something this weekend from the gaming genre with such deep meaning to it.
In many ways, Sea Of Solitude reminded me of my experience with Hellblade: Senua’s Sacrifice which was also a game that focused on mental health issues and is still a game I hold in very high regard. Both of these games were experiences that I could not put down once I started playing as I just had to find out what was going to happen with my character. Games tackling these mental health themes and the issues involved are quite rare in this medium, so when an experience like this does come along, it’s very unique and interesting. The difference between Sea Of Solitude and Hellblade: Senua’s Sacrifice is that Sea of Solitude is a little lighter in tone and not the intense gruelling experience that Senua’s was. This makes a player’s time with Sea Of Solitude one that is peaceful to experience.
The art style in Sea Of Solitude is something I enjoyed looking at. The animations are very rounded, colours stand out on the screen and the use of blacks in contrast with visibly bright blues, whites and orange was what I loved the most. The music and also the voice acting, was soft and did fit in well with the tone of the game’s themes and art style. All together, visuals and audios seemed to be just right.
The gameplay in Sea Of Solitude is something I’d say is probably a little simple. It’s essentially a platforming game where you will jump, swim, drive a boat and shoot flares onto enemies. There aren’t any button combinations to learn or any level up systems. The game is accessible to people of most ages and even to people new to gaming could easily pick this one up and get through it.
Overall coming out of playing Sea Of Solitude, I was filled with positivity and happiness. The story is quite heavy when playing through it, but very warm in the end. The art style and animations are nice to see and the sound and voice acting was just right. I do like to see that the games industry can use the medium to tackle such heavy topics and release games like this which show how well this medium can tell a story and provide its audience with something of great meaning. I’m happy to recommend Sea Of Solitude for your gaming collection.
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